In the eyes of the game, the germans were just your run of the mill invading force, the soviet government let people die cause it just didnt care, and soldiers were only fighting because if not they would be shot in the back. ![]() There are no depictions of german brutality (which was ♥♥♥♥♥♥♥ terrifying, 12 million civilians died, as well as 3 million POWs, mostly due to starvation because the germans were so cruel to their captives), no depictions of how desperate the Soviet government was in stopping the largest invading force in history, no depictions of Soviet soldiers heroically defending their homeland from foreign invaders. The problem is that while a lot of the things depicted in the game are in some way or another based in reality, Relic decided to stop there and not explore the context which led to this brutality on the eastern front. A lot of people were upset that the game attempted to focus on the more negative aspects of the soviet war effort, rather than focusing on the heroism of the troops, of the civilians, or even of the government much like in COH1. It makes references to things like order 227, blocking detachments, NKVD brutality, war crimes, and other aspects of the war that reflect poorly on the USSR. ![]() ![]() The game attempts to highlight the generally ♥♥♥♥♥♥ situation that the common soviet soldier found himself or herself in.
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